Development update, 19 August 2026: the playable launch campaign is ten authored working days and 61 certification files. Each morning has its own work, correspondence, context, and retained consequences.
Fit and Proper is structured as a ten-day campaign. The focused period keeps the pressure legible: each day changes the state of the work, the equipment, or the employee doing it.
Submissions accumulate. Certificates and deficiency notices remain available. Finances, messages, relationships, and equipment condition persist. The final inquiry can therefore read back a record that the player actually created.
Certification Arcade now supplies the technical rhythm across all 61 files. Programs unlock throughout the appointment, familiar cabinets return at higher difficulty, and the Program Library retains mastery without changing the active ruling.
The campaign was not a speedrun through ten disconnected shifts. It was one compressed institutional story. A difficult clear or specific deficiency can affect how the next file feels. A practical compromise can become a precedent.
Month three has focused on making those dependencies visible without turning the game into a dashboard of abstract meters.

